I'm a programmer, 2D/3D-artist and graphic designer working at an advertising bureau. My ambition is to create fun and challenging games with wonderful art, design and technology.
This website serves as dumping grounds for gifs and images from various projects of mine, and maybe a few posts about various programming/gamedev-topics.
Enjoy your stay!
Kristoffer (a.k.a. Nopy)
HTML5 Canvas 3D-Rendering Test, no gameplay or anything like that.
Would be cool to re-use this tech to display some of my other 3D-models on this site. When I find the time.
Click to run demo in your browserA few words about ray-traced landscapes and skyboxes, and how they're used in my retro game project.
Modelling, texturing, rigging and animation and character control code.
Free list memory allocator implemented with linear arrays and binary search visualized with circles and rectangles.
TODO: write about it.
2D Rigid Body simulation in JavaScript
Old combat flight game made for JS13K, rendered using custorm rasterizer on a HTML5 Canvas.
To the JS13K page
A minesweeper clone I had fun making and playing.
Experiment where airflow is simulated across all polygons and then combined.
Simple 2D Action Game made with C++ and OpenGL for a game jam in 2015.
Thanks for visiting!